update 03 I’d say the fur is done for now and I combed his hair. Now I’m going to work on his face retopology, detail his accessories, then I’ll make his eyes and the inner of his mouth, including tongue, teeth and gums. Still a lot of work to do! […]
character
Super Heroes Bust #3 This is a study for a collectible piece. I´m creating a series of busts based upon Marvel´s, DC´s and others publisher´s characters. The sculpting was done in ZBrush and all the rest in Blender using Cycles. Minor color adjustments were done in Photoshop. I´m planning to […]
This character started as a zbrush sketch which I decided to take further into a kind of realistic render of a stylized subject. I learnt a lot from this project, specially doing his beard. Even though I recon it´s flaws, it was very pleasing to finish that one, it put […]
One thing that I love most is to sculpt without concerning with technical stuff such as topology. I have a profile at Artstation called Verttigocg, which I use to share my sculptings. There are basically digital ones there. Below are a few samples of what you´ll find there.