update 03
I’d say the fur is done for now and I combed his hair. Now I’m going to work on his face retopology, detail his accessories, then I’ll make his eyes and the inner of his mouth, including tongue, teeth and gums. Still a lot of work to do! 😀 By the way, the head is just a placeholder, a decimated mesh with vertex colors from ZBrush. 😉
update 02
Working on the fur, next step is to comb it 😉

update 01
To convey more of a sense of story was a great tip from my friends Vidal and Pedro. Still a work in progress…

Last Friday I went to visit my good friends at ICS and decided to finish a sketch that I started there. Here are some images of this work in progress.

It started with this ZBrush sketch Which I turned into a quick render just for fun… …but then I did a few rough concepts… …and I couldn’t stop there. A substance painter/blender lookdev (wip) More to come soon! 😉